Tag Archives: mobile learning

UNESCO report on mobiles for teacher support

unesco_supporting_teachers_cover_smallOn World Teachers’ Day (5 October) we celebrate the wonderful people all over the planet who have dedicated their lives to the education of others. Without the commitment and patience of teachers, none of us, the educated, would be where we are today.

However, on this day we also know there are not enough teachers in the world. In fact, to meet the first target of Sustainable Development Goal 4 — ensure that by 2030 all girls and boys complete free, equitable and quality primary and secondary education — is it estimated that 69 million new teachers will need to be recruited. Furthermore, pre-service and in-service teachers need to be trained and supported throughout their careers. All viable options, including digital technologies, need to be leveraged to achieve this goal.

In the spirit of solving the twin challenges of teacher supply and teacher quality, UNESCO recently released the report Supporting teachers with mobile technology, which draws lessons from UNESCO projects implemented in Mexico, Nigeria, Pakistan and Senegal between 2012 and 2014. I managed the project in Nigeria along with Mark West, the report’s co-author. The projects, implemented through a partnership between UNESCO and Nokia (now part of Microsoft), aimed to explore how mobile learning technologies can support teacher development.

The report offers rich descriptions of the four different project contexts, approaches and evaluations, and is well worth reading. Below is a selection of key points from the conclusion, some well known in mobile learning, others new. Hopefully they inspire the edtech community to keep working to support teachers.

Findings about the perceived impact of the projects

  • Contrary to the notion that educators are tech-phobic and resistant to change, in all four projects the participating teachers were enthusiastic to experiment with ‘outside the box’ approaches to teacher professional development.
  • Teachers wanted more training. Even though there were significant efforts to provide initial and ongoing support, more can only help. The range of tech troubles also cannot be underestimated, which require on-site and virtual support.
  • Unsurprisingly, teacher use of ICT increased substantially as a result of the intervention, which led to them reporting dramatically improved ICT skills. This, in itself, is noteworthy (as reported in the World Bank’s World Development Report 2018), as teacher digital literacy is crucial for mobile learning.
  • While teacher pedagogy was not formally measured by the project evaluations, in all countries teachers reported increased learner participation in the classroom, especially in Pakistan and Nigeria.
  • No clear increase in communication between teachers was found. This result is somewhat disappointing as mobiles have been shown to enable peer-to-peer learning amongst teachers. The report notes that more attention could have been paid to encouraging this type of communication.

Lessons learned

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Teacher training in Nigeria

  • Mobile phones appear to provide a viable means to expand access to professional development opportunities. As the report notes, this is exciting because it means that an increasingly widespread technology offers a vehicle to support teachers living in areas where traditional capacity building opportunities are scarce.
  • Access to mobile phones should not be conflated with a mobile learning solution. An ecosystem approach is needed, including compelling content, institutional partners, extensive teacher training, ongoing project support, communication campaigns and buy-in from education leaders.
  • Consistent and well-curated educational resources appear to be hallmarks of effective mobile learning content. The report describes how the UNESCO projects seemed to work best when they provided teachers with discrete, well-organized and sequenced packages of learning resources that established clear learning pathways. Highly interactive content is not always needed or appropriate.
  • Mobile learning solutions carry significant costs. Digital is not always cheaper, not only regarding the tech itself, but the complementary activities. For example, the teacher training workshops proved to be the most expensive and logistically complex aspects of the four country projects.
  • Mobile learning solutions for teachers have numerous limitations and are not yet substitutes for traditional and evidence-based teacher training and development. While mobile phones offer much potential for professional teacher development and support, they also come with limitations such as small screen sizes that limit interaction possibilities. Tablets and laptops overcome some of the barriers but, even for them, mobile learning solutions should supplement rigorous teacher training programmes, not replace them.

The report offers a few recommendations for the continued efforts to support teacher professional development using mobile technologies.

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CCTV interview: Technology as a tool to transform learning

I appeared on CCTV America along with Scott Himelstein, director of the University of San Diego’s Center for Education Policy and Law and Mobile Technology Learning Center, to discuss our vision for using technology as a tool to transform learning.

Here is the interview.

CCTV America

5 Take-aways from the UNESCO Mobile Learning Week Webinar

The 2016 UNESCO Mobile Learning Week kicked off on Monday with a webinar entitled Innovation and quality: Two sides of the same coin? The virtual event, held in partnership with Education Fast Forward, debated the extent to which mobile technology can strengthen the quality of education and facilitate learning.

I blogged about the five key take-aways on ICTWorks – you can read the post there.

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(Image: @AndrewGraley)

 

 

Analysis piece: Mobile learning – Key principles for success

bertha_analysisMobile learning: key principles for success (pdf) is an analysis piece written for the Bertha Centre for Social Innovation & Entrepreneurship, Graduate School of Business, University of Cape Town.

The Center for Education Innovations seeks to provide systemic and easy-to-access information and evidence about innovative education programs around the world, both big and small. I was asked to analyse a number of their South African case studies and draw out key principles for success for mobile learning.

Mobile learning: How to choose the best apps

(This article appeared in Education Southern Africa, September 2015)

The use of mobile devices to support learning is finally coming of age. While the uptake of mobile phones has been staggering – a full third of South Africans now owns a smartphone – their application in education has, by and large, been limited at scale. Mobile devices, phones in particular, have often been viewed as the antithesis of education. Some educators see them as the centrepiece of the age of “3D”, standing fordigital distraction devices. But this is changing fast.

In 2014, Pearson researched the digital landscape1 and interviewed 510 respondents from the educational sphere. Results showed that 80% of learners have access to a smart phone and that 42% of learners plan to buy educational apps in the next two years. This is closely married to the 46% of teachers who also plan to own educational apps.

The potential that mobile devices offer for learning that happens throughout the day in formal and informal contexts, is available just-in-time, is personal, trackable and complementary of other learning formats, is increasingly evident. No wonder large-scale tablet implementations are on the rise across the country: from the Gauteng Department of Education’s Classroom of the future initiative that aims to replace printed textbooks with tablets and transform all its schools into digital learning institutions by 2018, to the ICT4RED tablet initiative at 26 high schools in Cofimvaba, a deep rural district in the Eastern Cape.

Nevertheless, simply replacing paper with pixels does not mean that the benefits of mobile learning will be realised. One only has to use a few of the tens of thousands of educational apps available to know that they are not all of the same quality. It is crucial, when embarking on the path of mobile learning, to select apps that are based on four key design factors.

Firstly, the design of mobile learning apps should be based on a solid theory of learning. It is not enough to just develop an app with educational content and hope people will find it useful. X-kit Achieve Mobile, an on-the-go revision and practice tool developed by Pearson, incorporates this theory into its design.

X-kit Achieve Mobile was informed by the theoretical framework of Stein and Smith2, which recognises increasing levels of cognitive demands. In practice this meant developing content and quizzes that are layered into difficulty levels, and that challenge the learner to develop the necessary skills to move up through the scaffolds and master each subject topic.

Secondly, it is crucial that when designing a mobile app, the context in which it will be used should be considered. Revision on-the-go is one example. Learners have busy schedules with both curricular and extracurricular activities and they need to be able to do short bursts of practice when they can. Only when mobile learning apps are designed around real users – through focus group, user tests, observations and iterative development – is it possible to optimally leverage the learning opportunity.

The true value of mobile is its ability to track usage and performance, as the apps are used throughout the day. This third consideration ensures that engagement and progress are monitored and can result in reporting on learner strengths and weaknesses. With X-kit Achieve Mobile teachers can set class assignments and draw rich reports on learner performance. Such analysis informs lesson planning and interventions where needed. The self-marked quizzes also save teachers time and can be used as evidence of the informal assessments that are required of all learners.

Lastly, there must be a ‘design for delight’ aspect to learning. Features such as the ability to earn achievement badges, join a leader board and compete against friends, select avatars for your profile, and post scores on Facebook or Twitter, will improve learner engagement. It goes without saying that the content must be fully CAPS-aligned and of the highest quality!

By following these four design principles when choosing an educational app, the full benefits of mobile learning can be realised in your classroom as well as beyond.

To learn more about X-kit Achieve Mobile, visit www.classroomsolutions.co.za/X-kitAchieveMobile

1. Source: Digital Learning Landscape, Schools, 2014.
2. Levels of Cognitive Demands Framework, Stein and Smith, 1998.

It’s not (only) about the ebook

footnote-summit-30-l-280x280On 30 July I presented at the Footnote Summit 2015 — “the largest digital publishing event in Africa and is dedicated to tackling the real issues facing publishing today.”

My presentation is titled It’s not (only) about the ebook and describes how delivering ebooks is only one part of a digital learning ecosystem that must be implemented holistically.

Download the presentation here.

1:1 Educational Computing Initiatives — Lessons learned and confirmed at the Global Symposium on ICT in Education 2014

Global Symposium on ICT in Education 2014I recently had the privilege of attending the 8th Global Symposium on ICT in Education 2014, themed Transforming Education with 1:1 Computing (3-5 November, 2014, Gyeongju, Republic of Korea). All presentations are here.

I presented on 2 Case Studies at National Level: 1:1 Educational Computing Initiatives in South Africa – namely the large-scale tablet implementation at CTI and MGI higher education institutions, and the ICT4RED school tablet rollout in the rural Eastern Cape district of Cofimvaba.

28 countries were represented, sharing their experiences of planning and implementing 1:1 computing initiatives. The event was hosted by the Korean Ministry of Education and the World Bank, along with KERIS, UNESCO Bangkok and Intel. South Korea is one of the leaders in digital learning, so it was a fitting context for the conference.

A number of lessons were learned and known ones confirmed, shared below (download here).