Six Practices for Digital Inclusion – Your Weekend Long Reads

UNESCO, in partnership with Pearson, has released the final batch of case studies of digital solutions that are inclusive for people with low skills and low literacy, helping them to participate in the knowledge society in innovative ways. The case studies, authored by Dr Nathan Castillo and myself, were released during UNESCO’s Mobile Learning Week.

The new case studies are:

  • MOPA: a citizen reporting and monitoring platform for solid waste management in Maputo, Mozambique.
  • Hello Hope / Merhaba Umut: a translation, language learning and essential information service for Syrian refugees living in Turkey.
  • Farmer Training App: a training tool for sustainable farming practices in Guatemala and 23 other countries.
  • ABALOBI: a digital self-management system for small-scale fishers in South Africa (coming in April).

The latest case studies affirm the six digital insights drawn from the earlier cases in the series. Each has an interesting story to tell and is well worth a read.

For me, MOPA is particularly interesting because it demonstrates how a user-centred design approach and the inclusion of different stakeholder groups can empower citizens and strengthen accountability for public service delivery. It demonstrates six digital practices that are instructive for ICT4D practitioners.

Citizen Monitoring of Municipal Services

Maputo has a serious solid waste management problem. Many of its 1.2 million residents live in informal settlements, hard to reach because of poor road infrastructure and dangerous during flooding because of drains and rivers blocked by trash.

The Maputo Municipality attempted to address the solid waste challenge by outsourcing waste collection to private companies which used waste removal trucks in the urban sectors, and micro-operators using pushcarts for suburban neighbourhoods. Overseeing and quality controlling such a decentralised network of 45 operators proved to be very difficult.

Today, through the participatory digital reporting and monitoring MOPA platform, citizens are encouraged to report waste issues and monitor the public waste management service in the Maputo Municipality via USSD, website and, most recently, via Android app. After a year, 3,500 registered users have contributed almost 7,000 sanitation reports to the MOPA digital system, 96% via USSD.

It’s a really cool project, basically what happens when a UX company – UX Information Technologies – teams up with city government – the Maputo Municipal Council – and gets support from the World Bank. The development process followed is thorough and the solution is wonderfully pragmatic.

Understand the Problem, Engage All the Users

Good product development means we should design with the user and understand the existing ecosystem. The MOPA team decided to do this through four types of workshops to gather user-oriented design insights, validate workflow systems, and collect ideas for improving the service.

  • Insight workshops helped unpack the complex system of solid waste management in the city and the roles of the three main  groups: residents (the ones reporting), municipal workers (the ones managing) and private waste collection operators (the ones responding).
  • Collection (data) workshops emphasized functioning sources of data and gaps that needed to be filled for service optimization. These workshops led to a campaign of mapping physical collection sites in Maputo.
  • Validation workshops tested design iterations of the platform with an emphasis on suitability for the skills of the intended user base.
  • Events workshops promoted the MOPA prototype across Maputo to attract local software developers to take an interest in enhancing the software design and features – more on this below.

Talk the User’s Language

Citizens can report on particular rubbish containers to say, for example, it is full or burning. Containers have physical locations, but residents don’t identify containers by address. MOPA found out that they rather refer to them in relation to something, for example, the receptacle in front of the Custodio warehouse is the ‘Custodio’ container.

The MOPA team mapped the city with these peoples’ labels, which improves the reporting quality and better fits the residents’ language. In the background the system can match the peoples’ label with the official address.

Make it Super Easy

To submit a report, the MOPA platform requires three data points for location identification: municipal district, neighbourhood and place. But how do you get citizens to report based on location when they don’t have GPS? Keep it old school with paper and USSD.

As part of its awareness-raising campaign, the UX team produced posters that were distributed in all neighbourhoods with a unique USSD string for each container. Each string captured the essential location data.

By storing the USSD string as a contact under ‘MOPA’, whenever residents want to register a report the key location data is already captured and they go straight to specifying the type of incident.

Use Soft Power

While disruptive innovation is the rallying cry of today, the MOPA team did not try to become the “Uber of” waste management. Instead they decided to work within the current parameters, but bring efficiency to the process. We could call this “soft power innovation”. Soft power is “the ability to attract and co-opt, rather than by coercion (hard power) … to shape the preferences of others through appeal and attraction”.

Local service providers are still contracted to collect the waste and the City still manages the process. Everyone keeps their jobs, but they need to do them better. The residents and the data management tool empowering the City bring an efficiency to the process using simple tools already in their lives.

Open the Platform and Data

The UX team organized Mozambique’s first e-Government hackathon – #apps4maputo – challenging local developers to produce the most innovative digital solution utilising an API into the MOPA platform. MOPA is built on open source software and generates open data.

The winner developed an app called OurMoz, which submits reports to the MOPA platform from any Android-enabled device.

The hackathon allowed the UX team to expand its user base to include smartphone users and practice being collaborative and open in textbook style. It also set the tone for the underlying platform to be used for other civic participation use cases.

Keep the User Informed

SMS notifications allow residents to receive confirmations of their submitted
reports, and update them on the status of the report. In the City’s offices the reports are published on an online map, which the municipality uses along with a dashboard to track, validate and verify with the waste removal companies when each issue has been resolved. The resident is then notified via an SMS sent through the platform. Such a feedback loop shows that the municipality is transparent and responsive.

Overall, the results are impressive: more than 88% of reported issues are resolved, with an average response time of 2.7 days. 186 informal dump sites across the city have also been eradicated. MOPA is an exciting example of simple innovation using the tools that people have. Aside from moving towards a cleaner city, perhaps the biggest impact is the empowerment residents feel by playing their part in this process. That is a key foundation of digital inclusion.

Image: (C) by Municipal Council of Maputo

Across Africa the Feature Phone is Not Dead – Your Weekend Long Reads


Quartz Africa reports that last year feature phones took back market share from smartphones in Africa. The market share of smartphones fell to 39% in 2017 (from 45%), while feature phones rose to 61% (from 55%).

Quartz Africa sees the reasons as likely to be twofold: first, the growth of big markets, like Ethiopia and DR Congo, which until recently have had relatively low penetration. Second, low price.

Transsion, a little-known Chinese handset manufacturer, now sells more phones than any other company in Africa. It’s three big brands outnumber Samsung’s market share there. The devices are cheap and appealing for new users.

The FT reports that Transsion’s phones are specifically designed for the African market: they have multiple sim-card slots, camera software adapted to better snap darker skin tones, and speakers with enhanced bass (seriously). Many of the feature phone models have messaging apps. The batteries remain on standby for up to 13 days!

What does this mean? That you should freeze your flashy new app project? No! There’s no need to stop planning and developing for a smartphone-enabled Africa. The trend is clear: smartphones become cheaper over time and their uptake increases.

But we know that in Africa, especially, mobile usage is unevenly distributed and these stats are a good reminder that the non-smartphone user base is still huge. Many of us need to remain true to that reality if we want our ICT to be 4D.

The age old question – which mobile channel should we focus on? – has not gone away. And the answer still remains the same: it depends. What is your service? What devices do your users have? What are their usage preferences? Do they have data coverage and, if yes, can they afford data?

Low tech, like IVR and radio, can be beautiful and extremely effective. In a meta-study of education initiatives in Africa, the Brookings Institute found that most technology-based innovations utilize existing tools in new ways. They give Eneza Education as an example, which built its service on SMS (even though there is now an Android app available).

At the same time, apps are certainly rising in the development sector. While not in Africa, the Inventory of Digital Technologies for Resilience in Asia-Pacific found apps to be the dominant channel. From my own experience I’m seeing more apps, often as one part of a mix of delivery channels.

A forthcoming case study in the UNESCO-Pearson initiative is MOPA, a platform for participatory monitoring of waste management services in Maputo, Mozambique. Citizens report issues via USSD, website and, most recently, via Android app.

Usage patterns show that 96% of reports are still sent through USSD, 3% via mobile app, and only 1% through the website. Given that specific user base, and the quick-and-dirty nature of the transaction, it’s not surprising that USSD is a clear winner.

Another example of a channel mix is Fundza, the South African mobile novel library. It started life as a mobisite and now also has an app, which largely provides a window into the same content just in a nice Android skin.

The app is used by less than 1% of users, with the mobisite taking the lion’s share of traffic (via feature phone and smartphone). Fundza is also on Free Basics, where the breakdown is quite different: 65% mobisite, 45% app (perhaps pointing to the benefits of being bundled into someone else’s very well-marketed app).

There are many reasons why individual apps may or may not succeed, and these examples are not meant to downplay their utility. Overall, the world is going to smartphones.

However, the bottom line is that you should not write off the humble feature phone in Africa just yet. It does old tech very well, internet messaging and the mobile web, which for many ICT4D projects is still their bread and butter access channel.